I have now managed to put all of the Tascam audio into the edit. I have also added rough ideas as to the music and sound effects that would be included. I was thankfully given an entire day with the edit to independently work on the music, sound effects and also changing the audio levels so that the dialogue is louder and the music and sound effects are quieter and better suit the scenes. I am happy with what I was able to achieve in regards to the sound for this edit and personally feel that it helps to bring some energy into a project which desperately needs it. I did take some personal creative liberties with this, to later see if the rest of the group would agree with these and see if they worked for a wider audience. These included instances such as the music that plays at the start and in various other parts of the edits and sound effects such as an alarm clock going off just before the drugs take effect.
There are a few sound effects present in this particular version of the edit which have been added in by Aimee after I had worked on it as there were one or two sound effects which I had forgotten to include. These were the sound of a phone ringing and a glass lamp smashing. However, she did also add some sound effects which weren't needed as they were already present in the Tascam audio. These extra sound effects are also quite loud in this version as I had not got around to tweaking the sound levels for them. I also noticed that some of the music I'd put into the edit had been moved out of place. Her contributions overall were helpful, however.
I have made some amendment to these, putting some of the music back were it was after some discussion with Aimee whilst tweaking the sound effects audio levels and removing the unnecessary ones that had been added.
We were given the chance to show the entire year group the current state of our edit to see what works and what improvements can be made. However, due to some rendering problems, we were unable to use the very latest version where I had made the amendments to the sound. Therefore we ended up showing this previous version without the sound fixes.
The feedback from the year group were as follows:
Positives:
- The addition of sound, sound effects and the soundtrack, brings more energy to the edit than previously.
- Some of the visual jokes and humour presented through the audio were met with the right reaction from our peers that we had hoped for.
What To Improve:
- The edit is still being treated like a drama and is not experimental enough for the type of script that had been presented before. We need to break a few standard conventions and rules of film editing in order to better show this.
- There needs to be more added in terms of the soundtrack to further bring some energy into the edit.
- The latter third of the edit was still a little bit hard to follow ( I found that, where some of the dialogue had been cut out for pacing reasons, we had lost some explanation as to what was actually happening within these scenes that had been in the script ).
Another piece of feedback that was given by the Tutor was that the project was far too quiet and they'd had to turn the sound up to almost maximum to hear the edit properly. However, it later turned out that Aimee's laptop (which the edit had been playing from) was actually turned down so this became a non-issue.
Upon taking this feedback, I am hoping to act on it as soon as possible. This will include working on a more finalised version of the soundtrack and adding more pieces of audio to help bring more energy into the scenes that need them.